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Universal audio plugin usage
Universal audio plugin usage






universal audio plugin usage
  1. #Universal audio plugin usage for mac#
  2. #Universal audio plugin usage full#
  3. #Universal audio plugin usage software#
  4. #Universal audio plugin usage mac#

#Universal audio plugin usage software#

The current Apollo software (the review unit shipped with v6.1.1 but v6.20 is available on the web site and was used for this review) only allows one Apollo per system, but UA promise multi-Apollo support with a future update.

#Universal audio plugin usage mac#

Fortunately, a friend generously allowed me to use his 12-core Intel Mac Pro, which worked flawlessly.

#Universal audio plugin usage full#

A number of MacBook Pro models with FW800 ports will only work at FW400 speeds, too, apparently - full information can be found on UA's web site.

universal audio plugin usage

I discovered this the hard way when the 15-inch Macbook Pro (model 3,1) I wanted to use turned out to be the only completely incompatible Intel-based Macbook Pro! The Apollo also won't work with any PowerPC, nor will it work alongside any UAD1 devices. As you would expect, the DSP performance matches that of the Duo and Quad Satellite and PCIe versions.īefore going any further, I should mention that the Apollo won't play nicely with all Apple hardware, and requires OS 10.6.8 (Snow Leopard) or higher. The Apollo is available in two versions, the Apollo Duo and the Apollo Quad, fitted with either two or four SHARC processors, respectively. The review unit was equipped with two Firewire 800 ports, but a blank panel covers an accessory slot for an optional Thunderbolt interface module (slated for release this summer). I don't think 2.3ms of latency is going to worry anyone in practice, though. Universal Audio's marketing claims latency of 1.1ms, but the small print reveals that this (like most interface manufacturers' specs) is measured at 96kHz, when the A-D and D-A filter latencies will inherently be halved. The back panel features a four-pin XLR power socket, two pairs of ADAT TOSlink ports, S/PDIF I/O sockets, a pair of Firewire 800 ports, BNC word clock sockets along with a push button to select 75Ω input termination, eight line outputs and eight line inputs on TRS sockets and, finally, four female XLR mic inputs.Latency is a major concern in this kind of application, naturally, but I measured mic to monitor and headphone latencies of just 2.3ms at a 44.1kHz sample rate, even with plug-ins in the monitor path. The Apollo's front panel offers a pair of high-impedance instrument inputs at the left-hand side and a pair of headphone sockets at the right. The Apollo can also be used in exactly the same way as a UAD Satellite, powering plug-ins inserted in DAW channels in the usual way, and it serves as a normal I/O interface too, with dedicated monitoring outputs. A bespoke 'Console' application allows UAD plug-ins to process signals on the way into the DAW, and/or for the artists' headphone or monitoring mixes, all in real time. The Apollo is essentially a UAD2 Satellite DSP unit combined with a 18x24 audio interface, but the whole is far greater than the sum of the parts, because it combines the unique capability of being able to run UAD plug-ins in the monitoring and recording paths with very low latency.

universal audio plugin usage

#Universal audio plugin usage for mac#

Sound On Sound had an early sneak preview before NAMM in January, when the software was still in a beta stage, but the Apollo is now shipping for Mac users (the PC software is due in the summer) and I am very pleased to review one of the first Apollo Duo units in the UK. Universal Audio's first computer interface, the Apollo, has been one of the most keenly awaited new products of 2012. Universal Audio have combined their considerable audio expertise and renowned DSP platform to create their first audio interface: the Apollo.








Universal audio plugin usage